Quote:
Originally Posted by bash
If instead you run the game where an EMP acts more like a real life EMP there's damage to power grids and some totally unshielded electronics but plenty of electronics survive. In that case there's no problem at all talking about drones and UAVs that existed in the timeline of the game and how they might be used at the table or in the co text of adventures.
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You forget the loss of lives, the loss of knowhow, the loss of production capabilities, the loss of spare parts. That is in the nuclear exchange only. Then add starvation, sickness, desperation, exposure to elements. As a final kicker, add a war that drags on for another 2-3 years, grinding even more spares and materiel.
At the start of the war, totally plausible. Directly after the nuclear exchange, just a little burnt but can still operate. After the ongoing chaos, destruction and war it will be quite rare to find high tech stuff. As specified on the books themselves. That high-tech stuff is lost and will not be replaced. Except for the RDF, where they can enjoy of local high tech support of the Israelies and Saudies, and the nuclear exchange was lesser there.