RPG Forums

Go Back   RPG Forums > Role Playing Game Section > Twilight 2000 Forum

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 04-18-2017, 04:35 PM
The Dark The Dark is offline
Registered User
 
Join Date: Nov 2016
Posts: 275
Default

Quote:
Originally Posted by cawest View Post
i was thinking more along the lines of wood alcohol not grain (i don't know how a highlander would react to poring his pride and joy in a rust filled gas tank) Can you make alcohol out of seaweed or fresh water plants?
Wood alcohol is methanol (rather than ethanol), which requires different fittings since it will corrode aluminum. It's also hygroscopic, so it has to be kept in sealed containers or else it will absorb atmospheric water. It's certainly possible to use, but it's a major pain to do so if you're not already set up for it.

Seaweed has most of its sugars in the form of alginate. Up until 2012, alginate couldn't be converted to alcohol (a gene-modified E. coli bacterium was developed that year). If it could be used, it would yield around 1500 gallons (5680 liters) per acre dedicated to seaweed farming.
__________________
Writer at The Vespers War - World War I equipment for v2.2
Reply With Quote
  #2  
Old 04-18-2017, 08:54 PM
cawest cawest is offline
Registered User
 
Join Date: Apr 2017
Posts: 232
Default

Quote:
Originally Posted by The Dark View Post
Wood alcohol is methanol (rather than ethanol), which requires different fittings since it will corrode aluminum. It's also hygroscopic, so it has to be kept in sealed containers or else it will absorb atmospheric water. It's certainly possible to use, but it's a major pain to do so if you're not already set up for it.

Seaweed has most of its sugars in the form of alginate. Up until 2012, alginate couldn't be converted to alcohol (a gene-modified E. coli bacterium was developed that year). If it could be used, it would yield around 1500 gallons (5680 liters) per acre dedicated to seaweed farming.

Yes but would they need 300,000L worth of strong drinks? it might be worth it to modify enough to supply there needs and trade the rest. the South Africa book has them converting two local distillery into a fuel supply.
Reply With Quote
  #3  
Old 04-18-2017, 09:47 PM
The Dark The Dark is offline
Registered User
 
Join Date: Nov 2016
Posts: 275
Default

Quote:
Originally Posted by cawest View Post
Yes but would they need 300,000L worth of strong drinks? it might be worth it to modify enough to supply there needs and trade the rest. the South Africa book has them converting two local distillery into a fuel supply.
By the mid-90s, the per-capita consumption of alcohol in Scotland was around 9L, and the SGUK mentions that pubs are basically the only entertainment left. If it increased even modestly to 10L, then the output of that sort of micro-distillery would supply 30,000 people or about 275,000L of fuel (fuel has to be at a higher alcohol content than drink). However, spirits only make up about 30% of Scotland's alcohol consumption (about 20% was wine, and the other half beer), so assuming appropriate amounts of beer could still be made, it would be closer to 100,000 people for such a distillery.

Honestly, converting some distilleries over to fuel production if the excess cereals are available would make sense, due to Scotland's export of spirits. I know there's at least one distillery with 30,000,000L annual capacity, which could produce millions of liters of fuel if adequately supplied; since distilling provides higher alcohol content than brewing, it's easier to convert a distillery to fuel production and let the brewery focus on products for human consumption.
__________________
Writer at The Vespers War - World War I equipment for v2.2
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 10:33 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.