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Either way, Kato's point is well taken. I hadn't consider the division's other AFVs. But, if you think about it, it does kind of make sense. T2K player parties tend to be small and the rules "suggest" that each group of 5 characters or whatever gets to roll for their own vehicle. How often in the modern military are five people going to get their own M113 or M2? I guess the reasoning was, broken down/damaged vehicles can often be repaired and returned to service whereas badly wounded/dead troops can't. Vehicle parts can be salvaged and reused; people parts, not so much (at least, not yet). So, over time, the ratio of soldiers to vehicles flipped around from many to relatively few (respectively) to few to relatively many. I dunno. I need to devote a lot more thought to this. Like a lot in T2K, there are no easy answers.
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
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