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Old 04-04-2015, 06:15 AM
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StainlessSteelCynic StainlessSteelCynic is offline
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Aside from the changes in the rules to move from a D10 to a D20 based system, the 2nd Ed. book is the same as the 2.2 book with one exception.
The Timeline is somewhat different because they took the opportunity to put more realworld events into the Timeline for the 2.2 book.

Bottom line? If you have the 2.2 book, you do not need the 2.0 book unless you really want the 2.0 Timeline or you want it for completions sake.

Last edited by StainlessSteelCynic; 04-04-2015 at 06:15 AM. Reason: Fixing grammar error
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Old 04-04-2015, 09:07 AM
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Cdnwolf Cdnwolf is offline
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Quote:
Originally Posted by StainlessSteelCynic View Post
Aside from the changes in the rules to move from a D10 to a D20 based system, the 2nd Ed. book is the same as the 2.2 book with one exception.
The Timeline is somewhat different because they took the opportunity to put more realworld events into the Timeline for the 2.2 book.

Bottom line? If you have the 2.2 book, you do not need the 2.0 book unless you really want the 2.0 Timeline or you want it for completions sake.
Thanks. I just was wondering about the differences because of the autofire thread and people mentioned some difference. I hated the 2.2 autofire rule (roll 25d20) is not something that I thought made the game smoother and was just wondering if 2.0 was different.

THANK YOU all for your help.
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Old 04-04-2015, 09:23 PM
Adm.Lee Adm.Lee is offline
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Originally Posted by Cdnwolf View Post
Thanks. I just was wondering about the differences because of the autofire thread and people mentioned some difference. I hated the 2.2 autofire rule (roll 25d20) is not something that I thought made the game smoother and was just wondering if 2.0 was different.

THANK YOU all for your help.
Ah, if you're asking about that, the v2.0 autofire rule was the same as the 2.2 rule, EXCEPT instead of rolling gobs of d20, it was rolling gobs of d6. Sixes hit, no need to consult skills.
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Old 04-05-2015, 10:47 AM
Draq Draq is offline
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So I've been thinking about trying to incorporate the traveller/t2k 2&2.2 mustering terms character generation into v1. Any ideas or prior attempts? I have Paul's generation sheet for starters. I've never played later edition t2k but I have played a lot of original traveller and a little mega traveller.
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Old 04-05-2015, 05:41 PM
swaghauler swaghauler is offline
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So I've been thinking about trying to incorporate the traveller/t2k 2&2.2 mustering terms character generation into v1. Any ideas or prior attempts? I have Paul's generation sheet for starters. I've never played later edition t2k but I have played a lot of original traveller and a little mega traveller.
You might try the MegaTraveller career system. Just make each +1 of skill equal to +10% in the V1 rules. This should be very easy to transfer.

Last edited by swaghauler; 04-05-2015 at 06:01 PM.
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