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#1
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#2
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- C.
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Clayton A. Oliver • Occasional RPG Freelancer Since 1996 Author of The Pacific Northwest, coauthor of Tara Romaneasca, creator of several other free Twilight: 2000 and Twilight: 2013 resources, and curator of an intermittent gaming blog. It rarely takes more than a page to recognize that you're in the presence of someone who can write, but it only takes a sentence to know you're dealing with someone who can't. - Josh Olson |
#3
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Mexican troops that are armed with Soviet tanks and armored vehicles instead of what canon releases say they are armed with (City of Angels anyone) No fact checking that produces units that were assigned to Europe being in Korean instead Timelines that directly contradict canon in multiple ways or are alternate timelines but not presented as such and thus you have people going huh? as they read it not realizing it was an alternate Add in that kind of stuff and it very quickly gets to be a confusing mess about what is canon, what isnt and even what happened on what date and what unit is where and armed with what |
#4
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However, units which have already been described in canon sources shouldn't be messed with. Tweak them a little, have detachments on long range patrols, etc, but don't go shifting them half a continent or more.
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#5
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Another Kickstarter stretch goal met = base-building rules unlocked.
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#6
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I really am caught on the horns of a dilemma here.
Having checked out some of the other Year Zero games, I really do not care for the rules system (I thoroughly dislike the use of gimmick dice for example) and I don't see it being suitable for the depth of gaming that I want for a post-apocalypse setting such as T2k. However I do want to see the material they create because it's a fresh take on the world setting and it can always be converted over to a system I would prefer to use. So I'm quite torn - support the kickstarter for a rules set I don't like and would never use or give the whole thing a miss and pass on some potentially new and great material? And for the life of me (for reasons I cannot explain) I do actually like that metal box and want it! |
#7
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#8
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the more I think about that rules system and other things I have been hearing the more I am wondering just how many other changes have been made for V4 that may make it almost unrecognizeable from V1 and V2.2.
Also if this is going to be just a one shot release or an actual supported game with follow on releases that are official and not just depending on the fans to support the game |
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