#331
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Reports of the Russian military's demise have been greatly exaggerated
I think that we can all agree that the Russian military hasn't performed well during Putin's War in Ukraine, especially during the first 1-2 years. Extrapolating from that, it would be easy to conclude that the Late Cold War Soviet military would have been handled rather easily by NATO in a general European War. Perhaps that's a mistake.
Russia's been able to sustain it's "Special Military Operation" for over two years, under broad economic sanctions, and without fully mobilizing the Russian economy for total war. Recently, Russian forces have seized the initiative and are threatening to push the UAF back on a broad front after achieving a significant penetration of UAF defensive lines west of Avdkiivka. This speaks to Russian resiliency, doggedness, and resourcefulness. -
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#332
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Edit: the rough equivalent for the United States would be getting stalemated by Brazil.
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The poster formerly known as The Dark The Vespers War - Ninety years before the Twilight War, there was the Vespers War. |
#333
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I'm very much aware that all of these comparisons are apples-to-oranges. There are simply too many variables at play in each case to draw any meaningful conclusions re a hypothetical WWIII. We're dealing with a lot of counterfactuals. Essentially, I've been playing devil's advocate in this thread, trying to find a bright side for those who want to believe that a war between NATO and the Warsaw Pact during the Late Cold War period would have been evenly matched, or at least competitive. IMHO, that's an essential premise of TWILIGHT:2000 in all of its iterations. -
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#334
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Instead of bludgeoning away at a narrow segment of the front line with a tank army backed by entire regiments of heavy artillery like they did in WW2, the Russians attack piecemeal, across a broad front, in dribs and drabs. They throw a company of tanks or motorized infantry at a perceived soft spot in the Ukrainian defenses, get wrecked, then try again, and keep trying, until the Ukrainians are forced to pull back. Gains are often minimal, but the costs are still high. Since February 2022, I've been wondering why this has been the case. Yeah, by employing late-WW2 operational tactics, the Russians would be losing a regiment or division at a pop, but they'd much more likely force a significant breakthrough that would collapse Ukrainian defenses and lead to bigger, faster territorial gains. In the long run, though, the Russians don't seem too concerned about incurring casualties. It's weird. In any case, what the Russians have succeeded at, once again, is absorbing massive manpower and materiel losses without significant negative political or economic consequences (at least, to date). The West has not demonstrated, since WW2, that it can do the same. And, despite decimating its own military in the process, as things stand, Russia will probably win a strategic victory over Ukraine (as it did v. Chechnya). Quote:
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module Last edited by Raellus; 11-26-2024 at 02:57 PM. |
#335
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A clarification
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Overestimating for downstream overmatch is what gives us F-22s and F-35s when the world's second army is installing wood screws and bare metal cockpit interiors on "stealth" aircraft. Also, for what it's worth, I've never seen an adversary in Iraq that could match us in a stand-up fight. There was political and strategic underestimation of what would be required, and the simple fact is that unless we were prepared to kill every man, woman, and child in the country, the lack of a uniformed enemy more or less necessitates that the men in camouflage are eventually going to go home and life is going to continue - more or less - as it did before they came. As for the actual enemy, there's a reason the most successful tactics largely centered around single shots taken followed by exfil, and roadside bombs; winning a standup fight was essentially impossible, due to the level of overmatch brought to the table even at the small unit level. Engaging a squad of Marines in Karmah meant that you were attacking three to six machine guns, three grenade launchers, ten rifles, and anywhere between 13 and 26 rockets, and that's before QRF shows up; there's only so much that sandals and faith in Allah bring to the table against a baker's dozen guys that know how to leverage that. |
#336
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As for underestimating a near-peer adversary, the USA has made that mistake before. Even after its shocked-the-world victory over Russia in 1905, Japan's military capabilities and competence were sneered at by the USA and its western allies, much to their detriment in 1941-'42. Just a few years later, Douglas McArthur underestimated the Chinese* prior to their entry into the Korean Conflict and the result was a stalemate along the 38th parallel. *To consider the PLA a near-peer adversary in 1951 is being very generous. -
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module Last edited by Raellus; 11-26-2024 at 06:08 PM. |
#337
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Perish the thought (non-smart-assedly)
Oh, God, no, not at all. I was just highlighting the small unit-scale disparity. We saw much the same (but to a lesser degree, edging somewhat towards more parity) in Vietnam, and the Russians saw similar in Afghanistan in the 80s.
It was more engaging with the concept that we "lost to dirt farmers," a common refrain (not ascribed to you, or your words, but you get my meaning as shorthand). Dirt farmers don't win stand-up fights, because they very often literally can't. It's a much easier proposition, however, for that invading country to collectively get tired of spending money and trickling a few thousand lives over the course of ten or twenty years and decide to go home. This isn't to say it's not a victory for the occupied nation, because it absolutely is, but it's a victory derived from a wholly different mechanism than a battlefield defeat due to a lack of training, or faulty organization or doctrine, or hardware that simply cannot match the enemy's capability, or - I would contend - from underestimating the enemy tactically, operationally or even strategically, because there are such wildly different dynamics at play than in the conventional conflicts we organize militaries to engage. There's no way to put a bullet through an idea, or to drop a bomb and change hundreds or thousands of years of cultural gestalt, and this simple concept seems lost on in the minds of every leader who's ever had the thought to send soldiers to fight a population that can hide among civilians for the simple reason that they - for the most part - ARE civilians. Quote:
I can't deny at all your points on the Russo-Japanese conflict, or the Chinese entry in Korea, but that's somewhat outside of the scope of the modern jet, nuclear, missile, and information ages of warfare, where we're looking at a case where a civilian company in one nation can cover an invaded country with satellites and provide non-jammable coverage against the efforts of what was supposedly the second army on the planet, and where sending last-generation hardware from one side can drag a three-day special military operation into a three-year slaughter without any feet, wheels, track, or tread on the ground. Last edited by HaplessOperator; 11-27-2024 at 03:24 AM. Reason: Removed extra forum markup; still getting the hang of it, and probably always will be. |
#338
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#339
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No one, really.
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An example: In Al Anbar, 2005, for a significant part of the year in the vicinity of the city of Karmah, we were prohibited from pre-emptively engaging individuals carrying obvious heavy weapons with ammunition. PK machine gun, RPG, M69 or D-37 mortar, doesn't matter, can't shoot them, doesn't matter if they see you, start running, take up positions, can't shoot them, no firing until they engage you first. Those might be poor farmers on their way to hand those weapons in for buybacks, you see. Almost universally, they were simply transporting them to another location for hiding away, protected by the aegis of dumbass RoE. I'd argue that no one benefits, really, but merely that it's next to impossible to militarily force a change of culture without undertaking utterly repugnant actions. It's also not really what a military is built to do, and certainly not with two hands tied behind your back and both balls taped to one leg. |
#340
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Additionally, I won't ever say the Taliban were the good guys, but they certainly did put a crimp in things like Afghan opium production and Man Love Thursday, which both exploded back again after the US and the Northern Alliance temporarily kicked the Taliban out into Pakistan. In effect, the US military became the security force for illicit Afghan opium farming and heroin production for 20 years. Given the fairly rich legacy of certain US governmental organizations in the trafficking of narcotics, I would argue this wasn't exactly accidental. |
#341
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Yes and No
Let me start by saying I think the Red Army is, and always has been, capable and worthy of respect. It would always give the US and NATO a real run for their money.
However, in the T2K lore, it seems just the opposite has come to pass. The US and NATO and other allies (ROK, etc) are getting their ass kicked at every turn. The idea that the Red Army could get in a protracted war with China, then lose some of their WARSAW Pact allies to the West and then charge through Poland causing the collapse of Western Europe is crazy. And then, it's the US Government that falls apart- crazy! In My Humble Opinion. Let's remember, it was the Soviet Union that actually fell apart. It was the Red Army that was much more hollow and ineffective than we had thought, while the US was more capable than we imagined. In the end, it's just a game and the GM can determine how he wants to create reality so it shouldn't matter at the PC level. |
#342
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Therefore, whatever the conclusion one arrives at- the USSR as paper tiger or as formidable foe- we're essentially dealing in counterfactuals. The purpose of the OP was to support a plausible alternate reality where the Twilight War, as described in 1e or 2-2.2e canon (4e didn't exist yet), could have occurred. Quote:
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module Last edited by Raellus; 12-02-2024 at 08:00 PM. |
#343
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soviet union |
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