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View Poll Results: Are characters allowed to purchase vehicles at creation? | |||
Allow Purchase of Vehicles |
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23 | 74.19% |
Do Not Allow Purchase of Vehicles |
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8 | 25.81% |
Voters: 31. You may not vote on this poll |
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#1
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If you're running a civvies campaign, purchasing a humvee or M35 is an option for a prewar collector.
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#2
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I voted to allow, but what was left unsaid was subject to GM's Discretion.
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
#3
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for an example look at the Caribbean module - sitting in a garage is a fully restored M113 APC lacking only a machine gun to arm it and if I remember right a battery that a collector had restored and then died from the flu |
#4
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In the TW games I have played, the GM assigned vehicles. In one, we got good old fashioned 2 1/2 ton WWII refurbs. Thank goodness we had a couple of good mechanics. Another game we were issued NOTHING. We had to hoof our stash out of the area. That was HYSTERICAL. Folks had bought TONS of stuff. Then you had to pick and choose what you could carry.
My character was a relative new GI. IIRC he had 6 months experience. SO, not too much cash available. I concentrated on some extra ammo, food and first aid equipment. My $0.02 Mike |
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