View Full Version : Morrow Project/ Project Phoenix Forum
- 1980s All Terrain Vehicles (9 replies)
- Ideas for my Morrow campaigns (3 replies)
- Nuke, Nuke, who has the Nuke (11 replies)
- Prime Base communications array (5 replies)
- Anyone need a cave map? (1 replies)
- Who is Krell? (1 replies)
- The Big Picture (2 replies)
- Another quick deployable structure (6 replies)
- What does the Project offer? (14 replies)
- Morrow Project "front" companies (4 replies)
- Link question (2 replies)
- Snake Eaters-1st Cavalry (36 replies)
- The Big Freeze (4 replies)
- Prime Base Location-Reprise (24 replies)
- My T2k/MP Concept Project (3 replies)
- Interesting Follow on Modules (4 replies)
- MP Communications Plan/Strategy (15 replies)
- So, what Team Organizations do YOU have? (18 replies)
- Project Bases (32 replies)
- Tank Desant - The Tank Riders of Maxwell's Militia (6 replies)
- Wargaming the Morrow Project (9 replies)
- update from the front (10 replies)
- But, what does it sound like? (1 replies)
- New? Morrow site. (6 replies)
- Other active forums or discussion groups? (2 replies)
- A Long Time Ago Somewhere in Michigan.... (3 replies)
- Post wake up rations. (30 replies)
- Morrow Project drones? (3 replies)
- The history of the post-apocalypse? (1 replies)
- Thinking about running a 3rd Edition game (5 replies)
- Richard Tucholka is very ill. (7 replies)
- Team Cache separate updates? (18 replies)
- How effective could a mostly legal project be. (18 replies)
- Equipping the Project (29 replies)
- A good vehicle for the Project-Japanese Load carrier (11 replies)
- World armies that may ressemble the project (2 replies)
- Morrow Project - Operational Question (18 replies)
- Bolt Hole Supplier (0 replies)
- Something to consider for your MARS team (1 replies)
- Converting TMP 3E to 4E (6 replies)
- New equipment, bear spray (4 replies)
- TMP 4E New GM Facebook page feedback (10 replies)
- Moving boats into the water (0 replies)
- 4th Ed Whole Body Damage from Explosives (6 replies)
- 4th Edition whole body bleed rate (4 replies)
- TMP alternate scenario (5 replies)
- MP 4th edition what effect does having a chance of success 100%+ (7 replies)
- The 1200 (2 replies)
- Roll20 Character Sheet (10 replies)
- TEOTWAWKI (4 replies)
- What happened to the Council of Tomorrow? (8 replies)
- You gotta have faith (2 replies)
- Genetically Enhanced Humans (11 replies)
- Happy New Year (0 replies)
- Smallpox, Rabies and Prime Base-start to finish (4 replies)
- Short movie on Post War (2 replies)
- More on Prime Base-I've been off for a while (59 replies)
- Merry Christmas (1 replies)
- Definition of a Morrow recruit. Your opinion? (7 replies)
- MY Project (17 replies)
- Lists (21 replies)
- Flora (2 replies)
- Drones (10 replies)
- Starnaman vs Fall-back (3 replies)
- Game Mechanics. Thermobaric rounds. (18 replies)
- Re-purposing the Trade Rifle. Ideas invited (7 replies)
- Morrow project novel, sort of... (5 replies)
- Volley Guns? (10 replies)
- Chicago (2 replies)
- Chicago (0 replies)
- Bolthole or Recon Base? (16 replies)
- Starting a new base (25 replies)
- free map site (0 replies)
- Moved us to a different box. (1 replies)
- Adventures (8 replies)
- Linguistics skill (1 replies)
- Melee combat....... (3 replies)
- Resource Materials (4 replies)
- Encounter Group: Work Men (0 replies)
- Spys like us? (6 replies)
- Fun Poster (0 replies)
- interior scales (2 replies)
- Science Kits (7 replies)
- Bolthole Emergency Exit (8 replies)
- BOB in TMP (9 replies)
- Organization of (my) Morrow Project (7 replies)
- location of Bolt holes (9 replies)
- interactions (6 replies)
- Players needed (7 replies)
- The Soo Locks (28 replies)
- Newbe (10 replies)
- Assistant Kits. Suggestions please (14 replies)
- Give me your best ideas for non Project weapons, tools, equipment. (34 replies)
- Unusual target choices (13 replies)
- Territory correction? (1 replies)
- What would the radio sound like? (26 replies)
- Blackpowder links (0 replies)
- 4th Edition Equipment, Less-Lethal, Noise Flash Diversionary Devices (2 replies)
- Encounter charts (4 replies)
- Gear: what happens when game and RL differ? (11 replies)
- Population of the US in TMP (17 replies)
- Squatter's Rights (2 replies)
- Setting up paramilitary Security Forces (16 replies)
- Sometimes having a scientist spouse is inconvenient... (9 replies)
- 4th Edition Equipment, Helmets & Helmet Accessories (3 replies)
- 4th Edition Equipment, Less-Lethal, Conducted Energy Weapons & Accessories (7 replies)
- 4th Edition Equipment, Night Vision Device, Image Intensification (13 replies)
- M1126 Stryker Stats on Google+ MP Page (1 replies)
- 4th Edition Rev1.4 update PDF (0 replies)
- 4th Edition Project Director's Screen? (3 replies)
- Nuclear Information in the original Rule Book (9 replies)
- How does declaring actions work in your game? (2 replies)
- Encounter PDFs (8 replies)
- TMP for teens? (9 replies)
- 4th Edition Character Sheets (3 replies)
- 4th Edition Equipment, Night Vision Device Detection Distance Table (2 replies)
- Holiday Sales on Steam (1 replies)
- Salvage and Scrap..... (10 replies)
- Resistweave Cloth Coveralls (32 replies)
- M2A1 Heavy Barrel Machinegun (1 replies)
- AN/PRC-68 Replacement (6 replies)
- Back to the end of Prime Base (13 replies)
- Still here (0 replies)
- 4th Edition Equipment Addition, CBRN (2 replies)
- Blackpowder weapons (6 replies)
- P90 RECON Team Load & Hello (5 replies)
- North Carolina (40 replies)
- Distribution of MP Teams (12 replies)
- Envisioning Prime Base-First Principals (7 replies)
- Fictional Characters as NPCs (2 replies)
- PSA (9 replies)
- MARS and Recon in Prime Base (1 replies)
- The Phoenix Team, why and why not (15 replies)
- Personal Effects (24 replies)
- A Prime Base Survivor (52 replies)
- HAAM suits. (26 replies)
- Update Maps for Prime Base Location (5 replies)
- Wake up sequence (0 replies)
- religion (2 replies)
- Prime Base version 2.0 (17 replies)
- Feeding Prime Base (14 replies)
- Timelines (15 replies)
- Living in prime base (26 replies)
- Fusion Power (5 replies)
- Morrow Project and the US Government (6 replies)
- Convention Announcement (1 replies)
- Small arms inventory (0 replies)
- Quote and Unquote. (0 replies)
- The Back up Prime (25 replies)
- The Morrow Project - Orgianal Plan (2 replies)
- Ethnicity in the Morrow Project (7 replies)
- Tips for a first time PD? (24 replies)
- roll20 (3 replies)
- Kentucky Free State (10 replies)
- In celebration of an anniversary (3 replies)
- What books would be good inspiration for a Morrow Project game? (14 replies)
- Underground farming (5 replies)
- Animals in Morrow project 4th Edition (3 replies)
- Starting Bootcamp (10 replies)
- Proposed Changes to Firearms Related Information Publishing (5 replies)
- New Encounter group: Hobbits (4 replies)
- Model 27 trivia..... (4 replies)
- CHAMP (10 replies)
- Badge's Code (9 replies)
- How Far Do People Travel (14 replies)
- Potential aerial recon vehicle (8 replies)
- Real Life Morrow Money? (5 replies)
- Contact pack (69 replies)
- Converting an MPV (8 replies)
- Vehicle suggestions (96 replies)
- Remote Weapon Systems (0 replies)
- AutoNav map for Liberation at Riverton? (28 replies)
- Jackson Republic Sourcebook (7 replies)
- Products the project might be interested in. (23 replies)
- Pre-Issue Caches..... (5 replies)
- Recovery boxes. (17 replies)
- MP Training - Formations, Movement and Tactics (18 replies)
- Online gaming and VT's (3 replies)
- Prime Base Map (3 replies)
- Free "Topical" Kindle books from Amazon (0 replies)
- JR Ground Vehicle Identification Guide (2 replies)
- Two Helpful PD Forms (2 replies)
- New to Morrow Project (4 replies)
- Last Scene Adventure Module (1 replies)
- How dark is the future of the Morrow Project (100 replies)
- The Play of the Game... (7 replies)
- Military Radio Resource (1 replies)
- On the CW network - The 100 (7 replies)
- The Frozen Watch. (32 replies)
- me and what if... (1 replies)
- New Material for the Jackson Republic (27 replies)
- Really quiet (2 replies)
- Does MP4 have a base unit for a commerce system. (12 replies)
- Sound and Noise Distance (8 replies)
- Environmental conditions (3 replies)
- Civilian loads..... (3 replies)
- Huh! (4 replies)
- NPCs (17 replies)
- Jacksonians Encounter (5 replies)
- TL D Shotguns..... (15 replies)
- Kifaru products....... (6 replies)
- Rogue 417..... (7 replies)
- MP Character Generator? (6 replies)
- A nice side note...... (2 replies)
- Drones? (5 replies)
- supplements (0 replies)
- Why on the MARS-One.... (7 replies)
- Emdees (10 replies)
- Eem-dees (0 replies)
- The Flag, The Flag! (5 replies)
- How well does the project get on (7 replies)
- What do you think is critical? (7 replies)
- Anybody in Northern Viriginia (2 replies)
- Has a pre-War reputation. (2 replies)
- 4th Economics 101 (91 replies)
- Been gone for a bit (9 replies)
- Rations For All (12 replies)
- WW1 Aviation (4 replies)
- Fusion Reactor Musings (6 replies)
- Energy Alternatives (40 replies)
- Project Dogs (23 replies)
- Wake up sequence. (6 replies)
- Stoner Weapon System replacement? (50 replies)
- 4th Edition Weapons Addition (23 replies)
- Settlement Report (14 replies)
- XR-311 ....... 3-2-1 Discuss. (40 replies)
- Commando Scout....... Why so little love? (16 replies)
- Unexpected use for a basement. (2 replies)
- It's 2014........ What do you add to the V-150? (37 replies)
- Diseases and plague (3 replies)
- Mutants anyone? (9 replies)
- Walking Dead / Zombies (11 replies)
- Blue Undead (11 replies)
- Fort Knox Gold (8 replies)
- Unplanned Outage - Major Hardware failure. (0 replies)
- How was the project supposed to work? (6 replies)
- Post Apoc Reading (7 replies)
- The 20kg challenge (4 replies)
- Genesis II Old TV Pilot (1 replies)
- 4th Edition Armor Values (1 replies)
- PSI-RAD (3 replies)
- Environmental / Weather issues of 150 years (15 replies)
- Prime base maps. (9 replies)
- ADATS-MMEV Turret (2 replies)
- Hydra 70 Rocket Family (0 replies)
- MP ID Cards if anyone wants to use them (2 replies)
- The missing generation. (15 replies)
- My COT (4 replies)
- Non standardized cache ideas. (30 replies)
- Canadian Weapons (14 replies)
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